Mathematical and Computational Physics
I spent three years at the Pixley Condensed Matter Physics Research Group of Rutgers University developing advanced numerical methods for simulating complex quantum many-body systems using cold atom dynamics and implementing them on high performance computing clusters. Every background animation was created by me and is a computational simulation of a real physical system (the last one is Conway's Game of Life).
Physics | Bachelor's Degree | Rutgers University (Cum Laude)
3rd place in the 2021 TalTech International Olympiad
6th place in the 2012 North American Debate Championship
Extensive experience developing and implementing numerical and analytical solutions for complex physical problems. Proficient in finite difference, finite element, Monte Carlo, fast numerical methods.
Professional experience with HPC clusters, parallel processing frameworks, and distributed computing. Skilled in optimizing scientific programs for supercomputing environments and managing large-scale computational workflows.
Cold atom dynamics, condensed matter systems, cellular automata, and computational fluid dynamics
Scientific Computing: Experience with MATLAB, Mathematica, Julia, and Python based solutions to sophisticated physical problems
Software Development: Conceptualization and development of entire Web and Android apps from the ground up
HPC Systems: SLURM job scheduling, Linux and Unix cluster computing, large scale computational workflow optimization
Specializations: Numerical linear algebra, sparse matrix problems, engineering optimization, fast numerical methods, cold atom dynamics, condensed matter systems
Interested in computational physics research, numerical methods development, or high-performance computing solutions? Let's explore challenging problems in mathematical physics and scientific computing together.